MIND-Grasp

Multiview Imagination-guided Next-best-action Discovery for Occlusion-Aware Grasping
Qilin Wu, Weichao Sun
The Research Institute of Intelligent Control Systems, Harbin Institute of Technology, Harbin
MIND-Grasp teaser overview

Overview

MIND-Grasp combines amodal target imagination, occlusion-cloud-guided multiview discovery, and retraction-aware grasp selection to retrieve targets under partial, full, and self-occlusion in cluttered scenes.

Video

Method

Occluded Scene Reconstruction

Occluded scene reconstruction overview

Amodal Imagination and Observable-Corridor Discovery

MIND-Grasp imagines amodal 3D target geometry under partial and full occlusion, then builds a target-centric occlusion cloud to guide closed-loop multiview discovery through observable corridors.

Retraction-Aware Grasp Selection

Retraction-aware grasp selection

Object-Level Retreat and Collision Checking

MIND-Grasp plans an object-level retreat trajectory and selects a grasp whose gripper-target composite body can safely follow it; otherwise, the dominant blocking object is removed and the retreat plan is updated.

Results

Visualization of MIND-Grasp

Next-Best-View

Retreat Trajectory

Grasp Execution

Speed up x3
Speed up x3

NBV Discovery and Retreat

MIND-Grasp performs observable-corridor-guided NBV discovery, plans a safe gripper-target retreat trajectory, and executes the final grasp in cluttered occluded scenes.

Full-Occlusion Discovery

Full-occlusion discovery

From Hidden Target to Executable Grasp

For fully occluded targets, MIND-Grasp removes the occluder, updates the amodal 3D model through discovery, and finally grasps the exposed target.

Real-World Demo

“Grasp the Starbucks bottle”
“Grasp the cat toy”
“Find the hidden colorful toy”
“Find the hidden medicine bottle”
“Grasp the colorful toy”
“Grasp the medicine bottle”
“Find the glue bottle”
“Find the hidden black toy”
“Take out the glue bottle”
“Get me the brush”
“Hand me the tennis ball”
“Find the red block”
“Get me the chewing gum”

Slide horizontally to view real-world demos(Speed up x3).

Real-Robot Occluded Grasping Demos

Real-world robot demos show MIND-Grasp performing occlusion-aware discovery, retraction-aware grasping, and target retrieval in cluttered tabletop scenes.

Analysis

Multi-View Reconstruction Refinement

Single-View Reconstruction

Multi-View Refinement

Severe-Occlusion Reconstruction

Single-view reconstruction can produce unreliable geometry and pose under heavy occlusion. MIND-Grasp uses occlusion-cloud-guided NBV planning and multiview updates to recover more complete, pose-consistent target models.

NBV Trajectories

NGF

VISO-Grasp

MIND-Grasp

Target-Centric View Planning

NGF often explores globally with longer redundant paths, while VISO-Grasp may resample similar viewpoints. MIND-Grasp focuses on target-centric occlusion clouds, yielding shorter paths with fewer target-critical views.

Retraction Success Analysis

Retraction success analysis

Retraction Collision Check

The bar height reports collision-free retraction rate, with retained feasible grasps shown above each bar. MIND-Grasp improves retraction reliability through RCC-based composite-body retreat checking.

Discovery-to-Grasp Process

Discovery-to-grasp process

Full-Occlusion Discovery

Starting from an invisible target, MIND-Grasp builds an imaginary amodal hypothesis, selects NBV discovery views from the target-centric occlusion cloud, updates target geometry, and performs retraction-aware grasping.

Future Work

MIND-Grasp Failure Cases

MIND-Grasp failure case 1
(a)
MIND-Grasp failure case 2
(b)
MIND-Grasp failure case 3
(c)
MIND-Grasp failure case 4
(d)
MIND-Grasp failure case 5
(e)
MIND-Grasp failure case 6
(f)

Slide horizontally to view failure cases.

Limitations and Extensions

MIND-Grasp may be misled when multiple hidden regions are plausible, and its retreat analysis depends on the quality of amodal 3D hypotheses. Future work will maintain uncertainty-aware multi-hypothesis beliefs, improve closed-loop RGB-D correction, and extend parallel-gripper grasp-remove to richer primitives such as pushing, dragging, opening, and dexterous-hand manipulation.